Wednesday 28 September 2011

The Assassin!


The Assassin character bust for the iPad game I'm currently working on.  I had a hard time modelling the pose of this character, it took me sometime to match it up nicely with the concept.  Zbrush image plane plugin saved my life! so thumbs up to the guys at Pixelogic for that!

Anyway, I enjoyed texturing this guy a lot...  painting at 256x256 can be quite fun.
I also started messing around with 8 MonkeyLabs Marmoset Toolbag, its a pretty powerful tool and recommend it for any game artist, I will defienlty be using it way more in the future so expect some nice real time renders coming soon.  It doesn't do much for flat diffuse only models but here's a render




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